Bone3.com
Bone3 Skeletal Animation
Cloud-based project management with an intuitive, easy-to-learn interface. Features precision bone and mesh editing, and supports a variety of constraints including IK and physics constraints. Offers timeline-based keyframe animation sequencing, and supports importing and exporting Spine data in JSON and SKEL formats, as well as exporting to GIF and MP4.
Full Feature Overview
Everything from rigging to export
Cloud & Reuse
Cloud storage, one-click project duplication, quick skin image swap preview
Multi-format Export
SPINE JSON/SKEL data with atlas, GIF animation, MP4 video
Weight Binding
Weighted bone binding and mesh vertex weight editing
Constraints
Physics, IK, path, and transform constraints
Bone Operations
Rotate, move, scale, and skew bones
Bone Elements
Bones, slots, plain images, mesh images, paths, point elements
Image Operations
Rotate, move, scale, mesh edit, outline, create, deform
Draw Order
Drag to adjust the draw order
Skin Grouping
Quick skin grouping adjustments
Events & Audio
Keyframe event callbacks and audio binding preview
Multi-animation
Manage multiple animations in parallel
Batch Replace
Batch processing and replacement across image groups
Auto Keyframes
Automatic keyframe generation
Multi-track
Parallel multi-track animation editing
Keyframe Batch
Batch keyframe operations
Easing Curves
Easing presets and custom bezier curve tuning
Latest Updates
Track the latest progress on product capabilities, editing workflows, and export support.