Bone3.com

Bone3 Skeletal Animation

Cloud-based project management with an intuitive, easy-to-learn interface. Features precision bone and mesh editing, and supports a variety of constraints including IK and physics constraints. Offers timeline-based keyframe animation sequencing, and supports importing and exporting Spine data in JSON and SKEL formats, as well as exporting to GIF and MP4.

Full Feature Overview

Everything from rigging to export

Cloud & Reuse

Cloud storage, one-click project duplication, quick skin image swap preview

Multi-format Export

SPINE JSON/SKEL data with atlas, GIF animation, MP4 video

Weight Binding

Weighted bone binding and mesh vertex weight editing

Constraints

Physics, IK, path, and transform constraints

Bone Operations

Rotate, move, scale, and skew bones

Bone Elements

Bones, slots, plain images, mesh images, paths, point elements

Image Operations

Rotate, move, scale, mesh edit, outline, create, deform

Draw Order

Drag to adjust the draw order

Skin Grouping

Quick skin grouping adjustments

Events & Audio

Keyframe event callbacks and audio binding preview

Multi-animation

Manage multiple animations in parallel

Batch Replace

Batch processing and replacement across image groups

Auto Keyframes

Automatic keyframe generation

Multi-track

Parallel multi-track animation editing

Keyframe Batch

Batch keyframe operations

Easing Curves

Easing presets and custom bezier curve tuning

Latest Updates

Track the latest progress on product capabilities, editing workflows, and export support.

Visit News Center