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Contact UsAugust 22, 2026

About Us

Understand the positioning, capabilities, and vision of Bone3 skeletal animation.

Bone3 Skeletal Animation (bone3.com) is a team focused on 2D skeletal animation. We built a cloud-based animation editor that runs entirely in your browser—no expensive desktop software, no complicated local setup required.

What Makes Us Different
Ready in your browser: A cloud-native editor with no installation. Projects and assets live in the cloud, so you can pick up your work from any device.
From PSD artwork to animation in one click: Our unique PSD auto-assembly recognizes body parts by layer names, builds bone chains, applies weight binding and IK constraints automatically, and five default animations—idle, walk, run, jump, and attack—turning artwork into animation in minutes.
Two-way compatibility with the Spine ecosystem: Import and export Spine JSON / SKEL data with atlases. Migrate existing assets smoothly and ship results straight to mainstream game runtimes.
Export GIF / MP4 right in the browser: No local rendering environment needed—export animated GIFs and videos with one click, ready to share or publish.
Bilingual interface: Available in English and Simplified Chinese, with more languages to come for creators worldwide.

Full Feature Set
Bones &: Full support for bones, slots, plain images, mesh images, paths, and point attachments, with rotate / translate / scale / shear transforms.
Skinning & binding: Bone weight binding and per-vertex mesh weight editing for fine, controlled deformation.
** system**: IK, physics, path, and transform constraints for natural, complex motion.
Animation authoring: Parallel multi-track editing, auto keyframing, batch keyframe operations, easing presets with custom Bézier curves, keyframe event callbacks with audio binding previews, and side-by-side management of multiple animations.
Asset management: Quick skin grouping, batch image replacement across groups, outline and deform tools, and drag-to-reorder draw order.
Cloud & export: Cloud storage, one project duplication and reuse, instant skin/image swap previews; export to Spine JSON / SKEL with atlases, animated GIF, and MP4 video.

Who It's For
Game development: Idle, locomotion, and attack animations for mobile and indie games ready to integrate with mainstream game runtimes.
Advertising & operations: User-acquisition creatives, store-page animations, and campaign motion graphics with fast GIF / MP4 delivery.
Web & UI motion: Interactive product-page animations, loading and onboarding effects.
Artwork-to-animation pipelines: Import layered PSD files and auto-bind them—a zero-friction workflow between illustrators and animators.
Teaching & prototyping: The free tier covers the editor's full core workflow—ideal for classroom demos, technical, and rapid prototyping.

How We Work
The free tier lets you experience the editor's complete core workflow; subscriptions unlock unlimited exports, binary SKEL data, and larger cloud storage. We aim to serve indie developers, small studios, and everyone who loves 2D animation—with a low barrier to entry. Reach us anytime through the "Contact Us" page on our site—business inquiries and technical feedback are always welcome.

Bone3骨骼动画(bone3.com)是一支专注于 2D 骨骼动画的工具团队。我们打造的云端动画编辑器打开浏览器即可使用,让高质量的骨骼动画制作不再依赖昂贵的桌面软件与繁琐的本地环境。

项目特色
打开浏览器即用:免安装的云端编辑器,项目与素材云端存储,更换设备无缝继续创作。
PSD 原画一键成"动":独有的 PSD 自动拼装能力——按图层命名自动识别身体部件、创建骨链、完成权重绑定与 IK 约束,并自动生成待机、走、跑、跳、攻击五套默认动画,原画到动画的链路缩短到分钟级。
与 Spine 生态双向兼容:支持 Spine JSON / SKEL 数据与图集的导入导出,存量资产平滑迁移,制作成果直达主流游戏运行时。
浏览器内直出 GIF / MP4:无需本地渲染环境,动图与视频一键导出,分享投放一步到位。
中英双语界面,面向全球创作者持续扩展。

全面的功能特点
骨骼与元素:骨骼、插槽、普通图片、网格图片、路径、端点全要素支持,旋转、移动、缩放、倾斜全套变换。
蒙皮绑定:权重骨骼绑定与网格点权重编辑,形变细腻可控。
约束系统:IK 约束、物理约束、路径约束、变换约束,复杂动作自然呈现。
动画制作:多轨道并行编辑、关键帧、关键帧批处理、缓动设置与自定义贝塞尔曲线、关键帧事件回调与音频绑定测试、多套动画并行管理。
素材管理:皮肤快捷分组、图片多分组批量替换、描边与变形、绘制顺序拖拽调整。
云端与导出:云端存储、项目整体复制重用、皮肤图片快速更换预览;Spine JSON / SKEL 与图集、GIF 动图、MP4 视频多格式导出。

适用场景和用途
游戏研发:手游与独立游戏的角色待机、走跑跳、技能攻击等动作制作,成果可直接接入游戏运行时。
广告与运营:买量、商店页动图、活动运营动效,GIF / MP4 快速交付。
网页与 UI 动效:产品页互动动画、加载与引导动效。
原画动画协作:PSD 分层原画直接导入自动绑定,原画师与动画师协作零断点。
教学与原型验证:免费版即可完整体验核心流程,适合课堂演示、方案预研与快速打样。

我们的方式
免费版即可完整体验编辑器核心流程;订阅会员解锁不限次导出、二进制 SKEL 数据与更大的云端存储空间。我们希望以低门槛的方式,服务独立开发者、小型工作室,以及每一位热爱 2D 动画的创作者。欢迎通过官网"联系我们"页面与我们交流——商务合作、技术反馈,我们都乐意倾听。